Custom Leaves
Use the resourcestrees:resources_leaves_block builder type in StartupEvents.registry to register a custom Resources Leaves block.
Builder Type
event.create('<id>', 'resourcestrees:resources_leaves_block')Builder Methods
.sapling(saplingId: string)
Sets the companion Resources Sapling block ID. Used for drop logic — the sapling that can drop from decaying leaves.
.sapling('kubejs:my_crystal_sapling').copyPropertiesFrom(block)
Inherits block properties from a vanilla leaves block. Controls hardness, sounds, and transparency behavior.
Use the leaves variant that matches your chosen tree grower:
.copyPropertiesFrom(Blocks.OAK_LEAVES)
.copyPropertiesFrom(Blocks.SPRUCE_LEAVES)
.copyPropertiesFrom(Blocks.BIRCH_LEAVES)
// etc.Full Example
StartupEvents.registry('block', event => {
event.create('my_obsidian_leaves', 'resourcestrees:resources_leaves_block')
.sapling('kubejs:my_obsidian_sapling')
.copyPropertiesFrom(Blocks.DARK_OAK_LEAVES);
event.create('my_obsidian_sapling', 'resourcestrees:resources_sapling_block')
.treeGrower('dark_oak')
.leaves('kubejs:my_obsidian_leaves')
.base('minecraft:dark_oak_sapling')
.copyPropertiesFrom(Blocks.DARK_OAK_SAPLING);
});Drop Behavior
Custom KubeJS leaves use the same drop logic as built-in Resources Leaves:
| Tool | Result |
|---|---|
| Shears | Drops the leaves block |
| Silk Touch | Drops the leaves block |
| No tool / other | Rolls for Leaf Fragments and Sapling drops |
Drop chances are determined by the assigned resource type's leafDropChance and saplingDropChance values.
Visual Appearance
The item definition generated by the plugin applies the resourcestrees:resources_type_tint source:
{
"model": {
"type": "minecraft:model",
"model": "kubejs:block/my_obsidian_leaves",
"tints": [
{
"type": "resourcestrees:resources_type_tint",
"default": -12012264
}
]
}
}The default color (-12012264) is the standard oak leaf green, used as fallback before the resource type is synced from the server.
In-world block tinting is provided by ResourcesTypesTintSource, which reads the ResourcesTypesBlockEntity.
Auto-Generated Loot Table
{
"type": "minecraft:block",
"pools": [{
"rolls": 1.0,
"conditions": [{
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": { "items": "minecraft:shears" }
},
{
"condition": "minecraft:match_tool",
"predicate": {
"predicates": {
"minecraft:enchantments": [{
"enchantments": "minecraft:silk_touch",
"levels": { "min": 1 }
}]
}
}
}
]
}],
"entries": [{ "type": "minecraft:item", "name": "kubejs:my_obsidian_leaves" }]
}]
}Fragment and sapling drops are handled in code and are not in the loot table.
