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Resources Leaves ​

Resources leaves grow on resource trees. When they are broken or decay, they drop leaf fragments and sometimes a new sapling.

Naming ​

Leaves ids follow the pattern:

resourcestrees:<resource_type>_<tree_type>_leaves

For example resourcestrees:iron_oak_leaves or resourcestrees:diamond_birch_leaves.

Drops ​

Breaking or decaying resources leaves (without shears or Silk Touch) rolls three separate chances:

DropChanceDefault
SaplingsaplingDropChance12.5%
Leaf fragmentleafDropChance25%
Bonus leaf fragmentleafDropChance × 0.512.5%

Diamond and Netherite trees have lower chances. The Sapling Explorer shows the numbers for any resource type.

Shears and Silk Touch ​

Breaking resources leaves with shears or a Silk Touch tool drops the leaves block itself instead.

Looks and sounds ​

  • Tint. The leaves are coloured with the resource type's colour, so every resource type looks different without its own texture.
  • Falling leaves. Most tree types spawn falling leaf particles in the same colour. Cherry leaves drop the most, and spruce leaves drop none.
  • Ambient sound. Poplar leaves rustle like vanilla poplar leaves.

Tree types set the particle chance and sound.

Flammability ​

Resources leaves burn like vanilla leaves: flammability 60, fire spread speed 30.

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