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Resources Saplings ​

Resources saplings grow into resource trees. Every combination of a resource type and a tree type is its own sapling.

Naming ​

Sapling ids follow the pattern:

resourcestrees:<resource_type>_<tree_type>_sapling

For example resourcestrees:iron_oak_sapling, resourcestrees:diamond_birch_sapling or resourcestrees:netherite_dark_oak_sapling.

Crafting ​

Surround the vanilla sapling of the tree type with the resource type's material in a + shape. The recipe is generated for every sapling.

Shaped ➜ Diamond Oak Sapling
Shaped ➜ Fire Cherry Sapling

Resource types whose material is an item tag accept any item in it. Wood trees take any log:

Shaped ➜ Wood Spruce Sapling

Changing a recipe

A datapack can replace the recipe of any single sapling. See Sapling Recipes.

Growing ​

Plant a resources sapling on grass or dirt like a vanilla sapling. It grows with the same tree shapes as its tree type, including big 2×2 trees for tree types that have them, and bone meal works as usual. The leaves it grows are resources leaves of the same resource type.

Getting more ​

Breaking or decaying the leaves of a resource tree can drop its sapling. The chance is set by the resource type:

Resource typeSapling drop chance
Most types12.5%
Diamond10%
Netherite7.5%

The Tree Simulator can drop the sapling too, with the same chance per harvest.

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